Module ambient_api::core::animation::components
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Auto-generated component definitions.
Functions
- Animation errors: A list of errors that were produced trying to play the animation.
- Apply animation player: Apply the designated animation player to this entity and its sub-tree.
- Apply base pose: Apply the base pose to this clip.
- Bind id: Animation bind ID.
- Bind ids: Animation bind IDs.
- Blend: Blend two animations together. The values is the blend weight. Use
children
to set the animations. Blend 0 means we only sample from the first animation, 1 means only the second one, and values in between blend between them. - Clip duration: The clip duration is loaded from the clip, and then applied to the entity.
- Clip load error: There was an error loading the clip.
- Clip loaded: The clip has been loaded.
- Freeze at percentage: Sample the input animation at a certain percentage of the animation track length.
- Freeze at time: Sample the input animation at a certain time (in seconds).
- Is animation player: This entity is treated as an animation player. Attach an animation node as a child for it to play.
- Looping: When this is true, the animation clip will repeat infinitely.
- Mask bind ids: List of bind ids that will be masked.
- Mask weights: Weights for each bind id in
mask_bind_ids
. - Play clip from URL: Make this entity a ‘play animation clip’ node. The value is the URL to the clip we’d like to play.
- Retarget animation scaled: Retarget animation scaled. True means normalize hip.
- Retarget Model from URL: Retarget the animation using the model at the given URL.
- Speed: Animation playback speed. Default is 1, higher values speeds up the animation.
- Start time: Start time of an animation node.