Module ambient_guest_bridge::core::physics::concepts
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Auto-generated concept definitions. Concepts are collections of components that describe some form of gameplay concept.
They do not have any runtime representation outside of the components that compose them.
Structs
- Character Controller: A capsule character controller. The capsule is defined as a position, a vertical height, and a radius. The height is the distance between the two sphere centers at the end of the capsule.