Struct ambient_api::material::Descriptor
source · pub struct Descriptor {
pub base_color_map: ProceduralTextureHandle,
pub normal_map: ProceduralTextureHandle,
pub metallic_roughness_map: ProceduralTextureHandle,
pub sampler: ProceduralSamplerHandle,
pub transparent: bool,
}
Available on crate feature
client
only.Fields§
§base_color_map: ProceduralTextureHandle
§normal_map: ProceduralTextureHandle
§metallic_roughness_map: ProceduralTextureHandle
§sampler: ProceduralSamplerHandle
§transparent: bool
Auto Trait Implementations§
impl RefUnwindSafe for Descriptor
impl Send for Descriptor
impl Sync for Descriptor
impl Unpin for Descriptor
impl UnwindSafe for Descriptor
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for T
impl<T> Downcast for T
source§impl<T> ElementComponentName for T
impl<T> ElementComponentName for T
source§fn element_component_name(&self) -> &'static str
fn element_component_name(&self) -> &'static str
Returns the name of the type implementing ElementComponent.