pub enum ComponentValue {
Show 32 variants Empty(()), Bool(bool), EntityId(EntityId), F32(f32), F64(f64), Mat4(Mat4), Quat(Quat), String(String), U8(u8), U16(u16), U32(u32), U64(u64), I8(i8), I16(i16), I32(i32), I64(i64), Vec2(Vec2), Vec3(Vec3), Vec4(Vec4), Uvec2(UVec2), Uvec3(UVec3), Uvec4(UVec4), Ivec2(IVec2), Ivec3(IVec3), Ivec4(IVec4), Duration(Duration), ProceduralMeshHandle(ProceduralMeshHandle), ProceduralTextureHandle(ProceduralTextureHandle), ProceduralSamplerHandle(ProceduralSamplerHandle), ProceduralMaterialHandle(ProceduralMaterialHandle), Vec(ComponentVecValue), Option(ComponentOptionValue),
}
Expand description

A value that can be stored in a component.

Variants§

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Empty(())

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Bool(bool)

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EntityId(EntityId)

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F32(f32)

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F64(f64)

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Mat4(Mat4)

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Quat(Quat)

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String(String)

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U8(u8)

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U16(u16)

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U32(u32)

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U64(u64)

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I8(i8)

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I16(i16)

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I32(i32)

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I64(i64)

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Vec2(Vec2)

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Vec3(Vec3)

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Vec4(Vec4)

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Uvec2(UVec2)

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Uvec3(UVec3)

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Uvec4(UVec4)

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Ivec2(IVec2)

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Ivec3(IVec3)

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Ivec4(IVec4)

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Duration(Duration)

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ProceduralMeshHandle(ProceduralMeshHandle)

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ProceduralTextureHandle(ProceduralTextureHandle)

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ProceduralSamplerHandle(ProceduralSamplerHandle)

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ProceduralMaterialHandle(ProceduralMaterialHandle)

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Vec(ComponentVecValue)

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Option(ComponentOptionValue)

Trait Implementations§

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impl Clone for ComponentValue

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fn clone(&self) -> ComponentValue

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ComponentValue

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ComponentValue

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ComponentValue

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fn eq(&self, other: &ComponentValue) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ComponentValue

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for ComponentValue

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,