Struct ambient_api_core::prelude::physics::CharacterCollision
source · pub struct CharacterCollision {
pub side: bool,
pub up: bool,
pub down: bool,
}
Available on crate feature
server
only.Expand description
Collision results when using move_character.
Fields§
§side: bool
Side
up: bool
Up
down: bool
Down
Auto Trait Implementations§
impl RefUnwindSafe for CharacterCollision
impl Send for CharacterCollision
impl Sync for CharacterCollision
impl Unpin for CharacterCollision
impl UnwindSafe for CharacterCollision
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more