Module ambient_guest_bridge::core::camera::concepts
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Auto-generated concept definitions. Concepts are collections of components that describe some form of gameplay concept.
They do not have any runtime representation outside of the components that compose them.
Structs
- Camera: Base components for a camera. You will need other components to make a fully-functioning camera.
- Optional part of Camera.
- Orthographic Camera: An orthographic camera.
- Optional part of OrthographicCamera.
- Perspective Camera: A perspective camera.
- Optional part of PerspectiveCamera.
- Perspective Common Camera: Base components for a perspective camera. Consider
perspective_camera
orperspective_infinite_reverse_camera
. - Optional part of PerspectiveCommonCamera.
- Perspective-Infinite-Reverse Camera: A perspective-infinite-reverse camera. This is recommended for most use-cases.
- Optional part of PerspectiveInfiniteReverseCamera.