pub struct PerspectiveCameraOptional {
    pub translation: Option<Vec3>,
    pub rotation: Option<Quat>,
    pub scale: Option<Vec3>,
    pub main_scene: Option<()>,
    pub ui_scene: Option<()>,
    pub user_id: Option<String>,
    pub aspect_ratio_from_window: Option<EntityId>,
}
Expand description

Optional part of PerspectiveCamera.

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§translation: Option<Vec3>

Component: ambient_core::transform::translation

Suggested value: Vec3::new(0f32, 0f32, 0f32, )

Component description: The translation/position of this entity.

§rotation: Option<Quat>

Component: ambient_core::transform::rotation

Suggested value: Quat::from_xyzw(0f32, 0f32, 0f32, 1f32, )

Component description: The rotation of this entity.

§scale: Option<Vec3>

Component: ambient_core::transform::scale

Suggested value: Vec3::new(1f32, 1f32, 1f32, )

Component description: The scale of this entity.

§main_scene: Option<()>

Component: ambient_core::app::main_scene

Description: Either the main or UI scene must be specified for this camera to be used.

Component description: If attached, this entity belongs to the main scene.

§ui_scene: Option<()>

Component: ambient_core::app::ui_scene

Description: Either the main or UI scene must be specified for this camera to be used.

Component description: If attached, this entity belongs to the UI scene.

§user_id: Option<String>

Component: ambient_core::player::user_id

Description: If set, this camera will only be used for the specified user.

Component description: An identifier attached to all things owned by a user, and supplied by the user. This can be attached to more than just the player; by convention, it is also attached to related entities, including their camera and body.

§aspect_ratio_from_window: Option<EntityId>

Component: ambient_core::camera::aspect_ratio_from_window

Component description: If attached, the aspect_ratio component will be automatically updated to match the aspect ratio of the window. Should point to an entity with a window_physical_size component.

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impl Clone for PerspectiveCameraOptional

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fn clone(&self) -> PerspectiveCameraOptional

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PerspectiveCameraOptional

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for PerspectiveCameraOptional

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fn default() -> PerspectiveCameraOptional

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for PerspectiveCameraOptional

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fn deserialize<__D>( __deserializer: __D ) -> Result<PerspectiveCameraOptional, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for PerspectiveCameraOptional

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fn eq(&self, other: &PerspectiveCameraOptional) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for PerspectiveCameraOptional

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fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for PerspectiveCameraOptional

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,