#[repr(C)]pub struct U64Vec3 {
pub x: u64,
pub y: u64,
pub z: u64,
}
Expand description
A 3-dimensional vector.
Fields§
§x: u64
§y: u64
§z: u64
Implementations§
source§impl U64Vec3
impl U64Vec3
sourcepub fn select(mask: BVec3, if_true: Self, if_false: Self) -> Self
pub fn select(mask: BVec3, if_true: Self, if_false: Self) -> Self
Creates a vector from the elements in if_true
and if_false
, selecting which to use
for each element of self
.
A true element in the mask uses the corresponding element from if_true
, and false
uses the element from if_false
.
sourcepub const fn from_array(a: [u64; 3]) -> Self
pub const fn from_array(a: [u64; 3]) -> Self
Creates a new vector from an array.
sourcepub const fn from_slice(slice: &[u64]) -> Self
pub const fn from_slice(slice: &[u64]) -> Self
Creates a vector from the first 3 values in slice
.
Panics
Panics if slice
is less than 3 elements long.
sourcepub fn write_to_slice(self, slice: &mut [u64])
pub fn write_to_slice(self, slice: &mut [u64])
Writes the elements of self
to the first 3 elements in slice
.
Panics
Panics if slice
is less than 3 elements long.
sourcepub fn truncate(self) -> U64Vec2
pub fn truncate(self) -> U64Vec2
Creates a 2D vector from the x
and y
elements of self
, discarding z
.
Truncation may also be performed by using self.xy()
.
sourcepub fn dot_into_vec(self, rhs: Self) -> Self
pub fn dot_into_vec(self, rhs: Self) -> Self
Returns a vector where every component is the dot product of self
and rhs
.
sourcepub fn min(self, rhs: Self) -> Self
pub fn min(self, rhs: Self) -> Self
Returns a vector containing the minimum values for each element of self
and rhs
.
In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..]
.
sourcepub fn max(self, rhs: Self) -> Self
pub fn max(self, rhs: Self) -> Self
Returns a vector containing the maximum values for each element of self
and rhs
.
In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..]
.
sourcepub fn clamp(self, min: Self, max: Self) -> Self
pub fn clamp(self, min: Self, max: Self) -> Self
Component-wise clamping of values, similar to u64::clamp
.
Each element in min
must be less-or-equal to the corresponding element in max
.
Panics
Will panic if min
is greater than max
when glam_assert
is enabled.
sourcepub fn min_element(self) -> u64
pub fn min_element(self) -> u64
Returns the horizontal minimum of self
.
In other words this computes min(x, y, ..)
.
sourcepub fn max_element(self) -> u64
pub fn max_element(self) -> u64
Returns the horizontal maximum of self
.
In other words this computes max(x, y, ..)
.
sourcepub fn cmpeq(self, rhs: Self) -> BVec3
pub fn cmpeq(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a ==
comparison for each element of
self
and rhs
.
In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..]
for all
elements.
sourcepub fn cmpne(self, rhs: Self) -> BVec3
pub fn cmpne(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a !=
comparison for each element of
self
and rhs
.
In other words this computes [self.x != rhs.x, self.y != rhs.y, ..]
for all
elements.
sourcepub fn cmpge(self, rhs: Self) -> BVec3
pub fn cmpge(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a >=
comparison for each element of
self
and rhs
.
In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..]
for all
elements.
sourcepub fn cmpgt(self, rhs: Self) -> BVec3
pub fn cmpgt(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a >
comparison for each element of
self
and rhs
.
In other words this computes [self.x > rhs.x, self.y > rhs.y, ..]
for all
elements.
sourcepub fn cmple(self, rhs: Self) -> BVec3
pub fn cmple(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a <=
comparison for each element of
self
and rhs
.
In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..]
for all
elements.
sourcepub fn cmplt(self, rhs: Self) -> BVec3
pub fn cmplt(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a <
comparison for each element of
self
and rhs
.
In other words this computes [self.x < rhs.x, self.y < rhs.y, ..]
for all
elements.
sourcepub fn length_squared(self) -> u64
pub fn length_squared(self) -> u64
Computes the squared length of self
.
sourcepub fn as_i64vec3(&self) -> I64Vec3
pub fn as_i64vec3(&self) -> I64Vec3
Casts all elements of self
to i64
.
Trait Implementations§
source§impl AddAssign<u64> for U64Vec3
impl AddAssign<u64> for U64Vec3
source§fn add_assign(&mut self, rhs: u64)
fn add_assign(&mut self, rhs: u64)
+=
operation. Read moresource§impl AddAssign for U64Vec3
impl AddAssign for U64Vec3
source§fn add_assign(&mut self, rhs: Self)
fn add_assign(&mut self, rhs: Self)
+=
operation. Read moresource§impl<'de> Deserialize<'de> for U64Vec3
impl<'de> Deserialize<'de> for U64Vec3
source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
source§impl Distribution<U64Vec3> for Standard
impl Distribution<U64Vec3> for Standard
source§impl DivAssign<u64> for U64Vec3
impl DivAssign<u64> for U64Vec3
source§fn div_assign(&mut self, rhs: u64)
fn div_assign(&mut self, rhs: u64)
/=
operation. Read moresource§impl DivAssign for U64Vec3
impl DivAssign for U64Vec3
source§fn div_assign(&mut self, rhs: Self)
fn div_assign(&mut self, rhs: Self)
/=
operation. Read moresource§impl MulAssign<u64> for U64Vec3
impl MulAssign<u64> for U64Vec3
source§fn mul_assign(&mut self, rhs: u64)
fn mul_assign(&mut self, rhs: u64)
*=
operation. Read moresource§impl MulAssign for U64Vec3
impl MulAssign for U64Vec3
source§fn mul_assign(&mut self, rhs: Self)
fn mul_assign(&mut self, rhs: Self)
*=
operation. Read moresource§impl PartialEq for U64Vec3
impl PartialEq for U64Vec3
source§impl RemAssign<u64> for U64Vec3
impl RemAssign<u64> for U64Vec3
source§fn rem_assign(&mut self, rhs: u64)
fn rem_assign(&mut self, rhs: u64)
%=
operation. Read moresource§impl RemAssign for U64Vec3
impl RemAssign for U64Vec3
source§fn rem_assign(&mut self, rhs: Self)
fn rem_assign(&mut self, rhs: Self)
%=
operation. Read moresource§impl SubAssign<u64> for U64Vec3
impl SubAssign<u64> for U64Vec3
source§fn sub_assign(&mut self, rhs: u64)
fn sub_assign(&mut self, rhs: u64)
-=
operation. Read moresource§impl SubAssign for U64Vec3
impl SubAssign for U64Vec3
source§fn sub_assign(&mut self, rhs: U64Vec3)
fn sub_assign(&mut self, rhs: U64Vec3)
-=
operation. Read moresource§impl Vec3Swizzles for U64Vec3
impl Vec3Swizzles for U64Vec3
type Vec2 = U64Vec2
type Vec4 = U64Vec4
fn xx(self) -> U64Vec2
fn xy(self) -> U64Vec2
fn xz(self) -> U64Vec2
fn yx(self) -> U64Vec2
fn yy(self) -> U64Vec2
fn yz(self) -> U64Vec2
fn zx(self) -> U64Vec2
fn zy(self) -> U64Vec2
fn zz(self) -> U64Vec2
fn xxx(self) -> U64Vec3
fn xxy(self) -> U64Vec3
fn xxz(self) -> U64Vec3
fn xyx(self) -> U64Vec3
fn xyy(self) -> U64Vec3
fn xyz(self) -> U64Vec3
fn xzx(self) -> U64Vec3
fn xzy(self) -> U64Vec3
fn xzz(self) -> U64Vec3
fn yxx(self) -> U64Vec3
fn yxy(self) -> U64Vec3
fn yxz(self) -> U64Vec3
fn yyx(self) -> U64Vec3
fn yyy(self) -> U64Vec3
fn yyz(self) -> U64Vec3
fn yzx(self) -> U64Vec3
fn yzy(self) -> U64Vec3
fn yzz(self) -> U64Vec3
fn zxx(self) -> U64Vec3
fn zxy(self) -> U64Vec3
fn zxz(self) -> U64Vec3
fn zyx(self) -> U64Vec3
fn zyy(self) -> U64Vec3
fn zyz(self) -> U64Vec3
fn zzx(self) -> U64Vec3
fn zzy(self) -> U64Vec3
fn zzz(self) -> U64Vec3
fn xxxx(self) -> U64Vec4
fn xxxy(self) -> U64Vec4
fn xxxz(self) -> U64Vec4
fn xxyx(self) -> U64Vec4
fn xxyy(self) -> U64Vec4
fn xxyz(self) -> U64Vec4
fn xxzx(self) -> U64Vec4
fn xxzy(self) -> U64Vec4
fn xxzz(self) -> U64Vec4
fn xyxx(self) -> U64Vec4
fn xyxy(self) -> U64Vec4
fn xyxz(self) -> U64Vec4
fn xyyx(self) -> U64Vec4
fn xyyy(self) -> U64Vec4
fn xyyz(self) -> U64Vec4
fn xyzx(self) -> U64Vec4
fn xyzy(self) -> U64Vec4
fn xyzz(self) -> U64Vec4
fn xzxx(self) -> U64Vec4
fn xzxy(self) -> U64Vec4
fn xzxz(self) -> U64Vec4
fn xzyx(self) -> U64Vec4
fn xzyy(self) -> U64Vec4
fn xzyz(self) -> U64Vec4
fn xzzx(self) -> U64Vec4
fn xzzy(self) -> U64Vec4
fn xzzz(self) -> U64Vec4
fn yxxx(self) -> U64Vec4
fn yxxy(self) -> U64Vec4
fn yxxz(self) -> U64Vec4
fn yxyx(self) -> U64Vec4
fn yxyy(self) -> U64Vec4
fn yxyz(self) -> U64Vec4
fn yxzx(self) -> U64Vec4
fn yxzy(self) -> U64Vec4
fn yxzz(self) -> U64Vec4
fn yyxx(self) -> U64Vec4
fn yyxy(self) -> U64Vec4
fn yyxz(self) -> U64Vec4
fn yyyx(self) -> U64Vec4
fn yyyy(self) -> U64Vec4
fn yyyz(self) -> U64Vec4
fn yyzx(self) -> U64Vec4
fn yyzy(self) -> U64Vec4
fn yyzz(self) -> U64Vec4
fn yzxx(self) -> U64Vec4
fn yzxy(self) -> U64Vec4
fn yzxz(self) -> U64Vec4
fn yzyx(self) -> U64Vec4
fn yzyy(self) -> U64Vec4
fn yzyz(self) -> U64Vec4
fn yzzx(self) -> U64Vec4
fn yzzy(self) -> U64Vec4
fn yzzz(self) -> U64Vec4
fn zxxx(self) -> U64Vec4
fn zxxy(self) -> U64Vec4
fn zxxz(self) -> U64Vec4
fn zxyx(self) -> U64Vec4
fn zxyy(self) -> U64Vec4
fn zxyz(self) -> U64Vec4
fn zxzx(self) -> U64Vec4
fn zxzy(self) -> U64Vec4
fn zxzz(self) -> U64Vec4
fn zyxx(self) -> U64Vec4
fn zyxy(self) -> U64Vec4
fn zyxz(self) -> U64Vec4
fn zyyx(self) -> U64Vec4
fn zyyy(self) -> U64Vec4
fn zyyz(self) -> U64Vec4
fn zyzx(self) -> U64Vec4
fn zyzy(self) -> U64Vec4
fn zyzz(self) -> U64Vec4
fn zzxx(self) -> U64Vec4
fn zzxy(self) -> U64Vec4
fn zzxz(self) -> U64Vec4
fn zzyx(self) -> U64Vec4
fn zzyy(self) -> U64Vec4
fn zzyz(self) -> U64Vec4
fn zzzx(self) -> U64Vec4
fn zzzy(self) -> U64Vec4
fn zzzz(self) -> U64Vec4
impl Copy for U64Vec3
impl Eq for U64Vec3
impl Pod for U64Vec3
impl StructuralEq for U64Vec3
impl StructuralPartialEq for U64Vec3
Auto Trait Implementations§
impl RefUnwindSafe for U64Vec3
impl Send for U64Vec3
impl Sync for U64Vec3
impl Unpin for U64Vec3
impl UnwindSafe for U64Vec3
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
bits
as &Self
.