pub enum AnimationRetargeting {
    None,
    Skeleton {
        model_url: String,
    },
    AnimationScaled {
        normalize_hip: bool,
        model_url: String,
    },
}
Expand description

Animation retargeting configuration.

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None

Bone Translation comes from the animation data, unchanged.

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Skeleton

Fields

§model_url: String

Model url which the animation will be retargeted to.

Bone Translation comes from the Target Skeleton’s bind pose.

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AnimationScaled

Fields

§normalize_hip: bool

Rotates the Hips bone based on the difference between the rotation the animation models root and the retarget animations root

§model_url: String

Model url which the animation will be retargeted to.

Bone translation comes from the animation data, but is scaled by the Skeleton’s proportions. This is the ratio between the bone length of the Target Skeleton (the skeleton the animation is being played on), and the Source Skeleton (the skeleton the animation was authored for).

Trait Implementations§

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impl Clone for AnimationRetargeting

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fn clone(&self) -> AnimationRetargeting

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AnimationRetargeting

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for AnimationRetargeting

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fn default() -> AnimationRetargeting

Returns the “default value” for a type. Read more

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