Struct ambient_api::prelude::Button

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pub struct Button {
    pub content: Element,
    pub disabled: bool,
    pub toggled: bool,
    pub style: ButtonStyle,
    pub hotkey: Option<VirtualKeyCode>,
    pub hotkey_modifier: ModifiersState,
    pub tooltip: Option<Element>,
    pub on_invoked: ButtonCb,
    pub on_is_pressed_changed: Option<Arc<CbDebuggable<dyn Fn(&mut World, bool) + Sync + Send>>>,
}
Expand description

A button UI element.

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§content: Element

The content of the button; typically text, as provided by one of the constructor functions.

§disabled: bool

Whether or not the button is disabled.

§toggled: bool

Whether or not the button can be toggled.

§style: ButtonStyle

The style of the button.

§hotkey: Option<VirtualKeyCode>

The hotkey for the button.

§hotkey_modifier: ModifiersState

The hotkey input modifiers for the button.

§tooltip: Option<Element>

The tooltip for the button.

§on_invoked: ButtonCb

The callback to invoke when the button is pressed.

§on_is_pressed_changed: Option<Arc<CbDebuggable<dyn Fn(&mut World, bool) + Sync + Send>>>

The callback to invoke when the current pressed state changes.

Implementations§

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impl Button

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pub fn el( content: Element, disabled: bool, toggled: bool, style: ButtonStyle, hotkey: Option<VirtualKeyCode>, hotkey_modifier: ModifiersState, tooltip: Option<Element>, on_invoked: ButtonCb, on_is_pressed_changed: Option<Arc<CbDebuggable<dyn Fn(&mut World, bool) + Sync + Send>>> ) -> Element

Create an Element from this component.

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impl Button

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pub fn new<T>( content: T, on_invoked: impl Fn(&mut World) + Sync + Send + 'static ) -> Button
where T: Into<UIElement>,

Create a new Button with the given content and callback.

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pub fn new_inner<T>( content: T, on_invoked: Arc<CbDebuggable<dyn Fn(&mut World) + Sync + Send>> ) -> Button
where T: Into<UIElement>,

Create a new Button with the given content and callback as a Cb.

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pub fn new_once<T>( content: T, on_invoked: impl FnOnce(&mut World) + Sync + Send + 'static ) -> Button
where T: Into<UIElement>,

Create a new one-shot Button with the given content and a callback that is only invoked once.

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pub fn new_async<F, T>( content: T, on_invoked: impl Fn() -> F + Sync + Send + 'static ) -> Button
where F: Future<Output = ()> + Send + 'static, T: Into<UIElement>,

Create a new Button with the given content and a callback that returns a Future (i.e. is async).

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pub fn new_async_once<F, T>( content: T, on_invoked: impl FnOnce() -> F + Sync + Send + 'static ) -> Button
where F: Future + Send + 'static, T: Into<UIElement>,

Create a new one-shot Button with the given content and a callback that returns a Future (i.e. is async) and is only invoked once.

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pub fn new_value<T, V>( content: T, value: V, set_value: Arc<CbDebuggable<dyn Fn(V) + Sync + Send>>, desired_value: V ) -> Button
where T: Into<UIElement>, V: PartialEq + Copy + Send + Sync + 'static,

Create a new Button with the given content that sets the given value to the given desired value when clicked.

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pub fn disabled(self, disabled: bool) -> Button

Set whether or not the button is disabled.

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pub fn style(self, style: ButtonStyle) -> Button

Set the style of the button.

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pub fn hotkey(self, hotkey: VirtualKeyCode) -> Button

Set the hotkey of the button.

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pub fn hotkey_modifier(self, hotkey_modifier: ModifiersState) -> Button

Set the modifiers for the hotkey of the button.

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pub fn tooltip(self, tooltip: impl Into<UIElement>) -> Button

Set the tooltip of the button.

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pub fn toggled(self, toggled: bool) -> Button

Set whether or not the button can be toggled.

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pub fn on_is_pressed_changed( self, handle: impl Fn(&mut World, bool) + Sync + Send + 'static ) -> Button

Set the callback that is invoked when the current pressed state of the button changes.

Trait Implementations§

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impl Clone for Button

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fn clone(&self) -> Button

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Button

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl ElementComponent for Button

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fn render(self: Box<Button>, hooks: &mut Hooks<'_>) -> Element

Render the virtual tree for this component.

Auto Trait Implementations§

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impl !RefUnwindSafe for Button

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impl Send for Button

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impl Sync for Button

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impl Unpin for Button

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impl !UnwindSafe for Button

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AsAny for T
where T: Any,

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fn as_any(&self) -> &(dyn Any + 'static)

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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

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fn type_name(&self) -> &'static str

Gets the type name of self
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: AsAny + ?Sized,

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fn is<T>(&self) -> bool
where T: AsAny,

Returns true if the boxed type is the same as T. Read more
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fn downcast_ref<T>(&self) -> Option<&T>
where T: AsAny,

Forward to the method defined on the type Any.
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fn downcast_mut<T>(&mut self) -> Option<&mut T>
where T: AsAny,

Forward to the method defined on the type Any.
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> ElementComponentExt for T
where T: ElementComponent + 'static,

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fn el(self) -> Element

Converts an ElementComponent into an Element.
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impl<T> ElementComponentName for T

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fn element_component_name(&self) -> &'static str

Returns the name of the type implementing ElementComponent.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> AnyCloneable for T
where T: Clone + Debug + Any + 'static,