Module ambient_api_core::animation
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Animation functions
Structs
- An animation node. Used in the animation player.
- This plays animations, and can handle blending and masking of animations together to create complex effects. A single animation player can be attached to multiple entities in the scene.
- Blend animation node. This is an animation node which can be plugged into an animation player or other animation nodes.
- Play clip from url animation node. This is an animation node which can be plugged into an animation player or other animation nodes.
Enums
- Animation retargeting configuration.
- Valid bind ids
- Play mode for animation nodes
Functions
- Get the bone entity from the bind_id; for example “LeftFoot”